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Tag Archives: Koven Smith
The “O” Part Two
This is the last post on my recent visit to the Museum of Old and New Art (MONA) in Hobart, Tasmania. The first post dealt with my overall impressions of this groundbreaking private museum. The second post covered the “O”, the customized iPod Touch-based guide given to each visitor to MONA. This post will specifically address the post-visit experience – what happens when you get home to find an email from MONA.
MONA’s website is a bit of a tease. You can’t really get much about the MONA experience from looking at the site. They taken Koven Smith’s advice to heart and haven’t made another Conestoga Wagon for the 21st century. Their site has a very unusual purpose and audience. It exists to allow you to recall your visit to MONA in great detail. If you haven’t been, the site will be of little use to you. And the looping soundtrack might make you cranky. The merits and problems associated with this exclusivity are certainly worthy of discussion, but I found it a bit refreshing that they had chosen their audience, and it wasn’t the usual “everyone who might be interested in our collecting area, plus more people every year” audience. Their website is not an analogue to the physical structure – it is something completely different. It’s a record of your relationship with MONA.
Visualizing a visit
When you input the email address you entered when you got the device, you are confronted with this screen (as long as you’re not looking at it on an iDevice, hence the delay in me getting round to it) which presents you with a wireframe map of MONA, a list of the visits you’ve made, and the ability to toggle between looking at the works you saw on that visit, and those you didn’t.
After reading Seb’s review, I was really keen to see the map. From a content creator’s standpoint, the ability to know what objects people were looking at, and to aggregate those data to make real heatmaps of where people were going in the museum sounded like Nirvana. From a visitor standpoint, I wanted to see how well it recalled my visit to me, after a period of weeks. When we were at MONA, I was a bit taken aback to find they weren’t using the data they were collecting much. It’s still early days for them I suppose, but if I were there, I’d be crawling all over those data, just to see what I could learn from them.
From a visitor standpoint, I found it worked really well. The map is rotatable (though not zoomable) and the dots each represent an artwork you called up on the O. They are timestamped, so you can playback your visit and watch how you moved through the space. Given how lost I felt in MONA, it was a surprise to see how regular the floorplan is. Clicking on any dot, brings up the icon of the artwork and title, plus all it’s O content. I like the way you can build a mental model of your visit with pretty high fidelity. The use of images was helpful, since I seem to have trouble recalling titles from this visit. It might have something to do with there being no label in my visual memory of the artworks. I dunno… Always good to have pictures. I wish they led to bigger ones. One of my biggest disappointments in using the site was not being able to see big, clear images of the art. But more on that later.
The promise of more
I loved the “Filters” and “Your tours” features of the site, because they both encourage you to think about having a relationship with MONA that lasts longer than one visit. The Filters buttons, presents you with either the list of everything you accessed during your visit (the default) or the list of everything you didn’t access. After reliving my tour in some depth, I found myself going back to see the things I didn’t look at, and thinking “Next time I’m at MONA, I want to…” The same with “Your tours”. It’s not “Your tour”. That use of the plural is the best invitation I’ve seen in a museum webiste. It invites without asking. I could easily imagine a long list of dates I’d been to MONA and imagine comparing my visits over time, what objects I kept going back to, and so on.
Brilliant thus far. But what about the content? What goodies are waiting for me?
I had no idea what kind of content awaited me when I clicked on an object. When I selected one, I got familiar text, and the same choices I’d had on my O. In the case of Candle Describing a Sphere, a piece that had Jen and me riveted, there was an Art Wank, and Audio. No larger image, no different content. Just what was on the O, without even the voting results to tell me how many other visitors loved or hated this piece. I tried a few other pieces and sure enough, all you can get is what you get in the museum.
The lack of unique content on the website is the O’s greatest lack as far as I’m concerned. Decent images is a close second. At first I was taken aback, but I understand the realities of trying to get something done in time for opening and the need to scope a project appropriately, even if it means launching without all the bells and whistles it might have. And when I look at what MONA have done with the app and the website, they’ve done a lot. I hope they do more in the next version, but what’s there is pretty impressive when you step back and compare it with what a visitor to any other museum on Earth will get at the end of their visit.
I can tell you a lot about what I looked at while in MONA, and I already feel like I need to go back. Those reasons are enough to win them some praise from the rest of us. I can’t wait to see what improvements they make on the system.
The comments on Part Two have been really fascinating to read and take in. Addressing your feedback has been very important to me, so Part Three is still cooking. And a core part of that practice is finding other information in the world to help make a point, provide examples, or provoke assumptions. Seemingly everything coming onto my screen this week has had relevance to this exercise, so I thought I’d pass along some of the background reading I’d been doing while writing the next post.
1) Nina Simon’s latest book club subject on her Museum 2.0 blog is “Blueprint” the fascinating chronicle of the abortive attempt to create a Dutch Museum of National History. It’s a great read, and I’m looking forward to the discussion.
2) In the same vein, Science Gallery, Dublin has posted an open call for “GAME” their new exhibition on the future of play. I haven’t been (yet) but I’m intrigued by Science Gallery’s vision, to be “a dynamic new model for public engagement at the interface between science and the arts.” Among the differences, they tout five factors:
- Our flexibility – five dynamic, changing programmes per year, with no permanent exhibition;
- Our focus on 15 – 25 year olds as our core target audience bridging high school, university and early stage career;
- Our open call process – Science Gallery crowd-sources its installations and events on broad themes linking science, technology and the arts;
- Our fresh approach to connecting the university and the city – bringing university research groups, staff and students into dialogue with the arts and creative community and the public; and
- Our Leonardo Group – 50 inspirational individuals drawn from the local creative community of scientists, artists, engineers and entrepreneurs who feed ideas into the development of Science Gallery exhibitions and events.
No permanent exhibition? The whole place becomes whatever the current exhibition is? Very interesting…
New ways of being
3) Rich Cherry tweeted a great nugget from Seth Godin called, . “The quickest way to get things done and make change” that also bears on our discussions
“Not the easiest, but the quickest:
Don’t demand authority.
Eagerly take responsibility.
Relentlessly give credit.”
Easy to write. Much harder to live, but if they could baked into the DNA of a new organization, how might those sentiments express themselves?
4) Following on the call to eschew demanding authority, Maria Popova posted a short review of a book on on storytelling and the search for meaning. “The Spirituality of Imperfection” The title alone was enough to interest me, but what caught my eye and made me add it to this list was Popova’s assertion that the book “is really about cultivating our capacity for uncertainty, for mystery, for having the right questions rather than the right answers.”
Living and working in an institution that is very concerned with both “being right” and getting visitors to ask the right questions, this book seems like it’ll be getting added to my list at the bookstore soon. So many modern museuological concerns, like the authority crisis, the (mis)appropriation of curation, participatory culture, and more, all relate to this need to both know, and be “right.”
5) This notion of being in the storytelling business amplifies something Seb Chan has posted on Fresh and New(er). We’ve been talking for some time about the lack of magic in museum exhibitions, particularly science museums. Go read “On Sleep No More, magic and immersive storytelling” and read it all the way through, because Seb’s saves his best questions for the very end.
6) Turning data into information is one way museums tell their stories. Mia Ridge tweeted this little gem that goes right to the heart of so much of what being an institution with a collection is like nowadays.
We can propagate huge data sets, but can we contextualize them so that anybody else who’s not already an expert might find value in them?
7) Both Janet Carding and Mia Ridge forwarded along this provocation by Hadrian Ellory van Dekker, Head of Collections at the Science Museum, called ‘What are Science Museums for’ where he takes apart a dominant paradigm in my part of the field about how “problematic” collections are. What is interesting is that he doesn’t bemoan interactive exhibits as usurpers. Instead, he problematizes the whole perceived dichotomy and ends up saying, “Science centre or science museum? Why should we have to choose? Any science museum, fortunate enough to possess a collection of significant and historic objects, quite simply has to be both.” Collections-based or interactive doesn’t need to be an either-or proposition.
7) Lastly, I can’t point to it yet, but talking with Koven Smith about his upcoming MuseumNext talk on “the Kinetic Museum” has been enormously helpful to me. Hopefully it will appear in some form online so I can link to it.
Part Three is coming soon!